In order to promote the mutual understanding and communication between the students of each class in the freshman year and create a harmonious class atmosphere, the college carefully organized the psychological backbone of each class to carry out psychological class meeting activities. This activity aims to break the strangeness between freshmen, build a bridge of spiritual communication, and open a warm and powerful journey for their university life.
Under the careful preparation of each class, the psychological class meeting activities are carried out in diverse forms, rich in content and full of creativity. At the beginning of the activity, through self-introduction and specialty display, the students came to the stage one after another, with sincere words and vivid performances, to share their interests, hobbies, growth experience and beautiful vision for the future. This session not only gave students the opportunity to show their personality and talent, but also let everyone feel each other's uniqueness and charm in listening to each other, adding a bright color to the class.
Then, interactive games became the highlight of the class meeting. Such as you draw and I guess, Truth or Dare and other interesting games, so that students in the laughter to enhance friendship, learn teamwork and communication. Let the students relax in the tense study, but also let them feel the warmth and strength of the collective in mutual support and cooperation.
The psychological class meeting is not only a simple class gathering, but also a spiritual exchange and collision. Through the activities, the students not only deepened their understanding and understanding of each other, but also learned how to better communicate and cooperate with others, laying a solid foundation for the future university life. At the same time, the activity also further improved the organizational ability and responsibility of the psychological backbone of each class, and provided strong support for the in-depth development of mental health education in the college.
Figure 1 Class meeting introduction
Figure 2 Class meeting introduction
Figure 3 Interactive game
Figure 4 Packet communication